Where to get evolve minerals in spectrobes origins




















What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Spectrobes: Origins Evolution Minerals. User Info: xief. User Info: Copper I found allot of them on the second planet you visit. After you defeat the monsters poisoning the river search their areas over and over I found 50 in 1 hour.

His highly vindictive nature makes him a sworn enemy of Rallen and company. The are natural enemies and both are creatures of instinct. The Spectrobes native to the Nanairo system can be contained in and controlled by the Prizmod. While the Cosmolink contains and allows control over the Spectrobes of the Kaio system.

It is not clear how the Krawl are being controlled, but it is suspected that the being known as Krux is responsible for the mayhem caused by them. After the Great Krawl War, the Spectrobes went into a hybernative state and became fossilized.

Only a Spectrobe Master can awaken them from their dormant sleep, and wield their power against the new rising threat of the Krawl. I'll add a walkthrough for each one in a later update. Most of its people live in Giga City, while the rest of the planet is covered in pristine wilderness. Small villages can still be found amid the forests. Some of its trees are several thousand years old. Also home to many kinds of rare fish and fruit. Human breath freezes on contact with the icy air.

Breathtaking auroras stretch across the sky. Once home to a great city in ancient times. Major corporations began mining here after discovering Antigravity Stones. Only the mysterious lone tower to the clouds seems unaffected by the tempestuous force. Despite its harsh environment, it was home to an ancient civilization that harnessed its thermal power. It's diameter is several thousand miles long.

Made of pure darkness, it is capable of immeasurable destruction. It contains all the items you have collected from, Spectrobes to weapons. It contains 6 tabs along with a summary of your characters status. Line up allows you to view info about all the Spectrobes you have with you by highlighting it and pressing C. Press A to view the back of the card and C or B to close it.

You can also set your active Battle and Search Spectrobes from here. Equipment allows you to view basic info on your weapons with C and select your active weapon. Mission tells you your current objective, displays the shards you have collected if any, and lets you you view your map. Excavated Items allows you to view all of your fossil blocks as well as discard any you don't want.

Cosmolink Data allows you to view info on everything you own including the Spectrobes that aren't with you. System Settings allows you to change in-game options such as the vibration function and screen brightness.

You can also open the Equipment menu during battle by pressing the - button. The mini-map is always in the upper-left of the screen and can be enlarged with the - button outside of battle. If you wish you can move around with the map open. The map has a few symbols.

Arrows that are red will be pointing in the direction of your objective. Follow the red arrows and you should never lose your way. You will also see blue dots indicating where NPC's are, and red dots indicating enemies.

Save points, your human partner, your Spectrobe, excavated items and yourself can also be seen with easily recognized symbols. The mission area of the Cosmolink Screen also displays a map of all the areas on that planet if you click on the Map tab. The map screen will have a O showing where you are and an X showing where you should be heading. There is also a fair bit of puzzle solving. You play as either Rallen or Jeena who are officers of the NPP, whose job is to help those in need and defend the galaxy from the evil Krawl.

During the game you'll use many types of items and weapons such as Swords, Axes, and Shields to aid you in combat. The game auto-locks onto the nearest enemy but the reticule tends to move a little rapidly. You can lock onto a specific enemy by pressing UP on the control pad. This allows you to easily focus your attacks on one enemy. When an enemy is locked onto you can see that enemies HP gauge along with their property. You can also flick the nunchuck back which will trigger a back flip.

Remember to have a healing item equipped at all times to keep your HP from getting to low. Rallen and Jeena can also use the Cosmolink to call forth the mighty Spectrobes, the natural enemies of the Krawl. After you find the Cosmolink soon after starting the game, you can summon a Spectrobe to help you in a fight. Most Spectrobes have three forms Child, Adult and Evolved. Only the Adult and Evolved forms can fight, while the Child form aids you in exploring. Adult and Evolved Spectrobes can gain experience from battles and level to increase their power just like Rallen and Jeena.

Child Spectrobes can gain EXP whenever they help you explore and find items. The Child forms also help you in other ways such as aiding you in solving certain puzzles. There are two more ways Spectrobes can gain EXP and levels. These will be discussed later on. The game also supports co-op, the 2nd player would control the Spectrobe. Most of the Krawl and Spectrobes you'll encounter are aligned with one of these properties.

Each property is strong against one and weak to another. This chart will show you the relationship between the properties: Fire beats Plant, and is weak against Water Plant beats Earth, and is weak against Fire Earth beats Sky, and is weak against Plant Sky beats Water, and is weak against Earth Water beats Fire, and is weak against Sky As an example if my Fire property Spectrobe attacks a plant property Krawl, my attack will inflict extra damage.

If that same Krawl attacked my Spectrobe, the attack would inflict a reduced amount of damage. If my Fire Spectrobe attacked a Water Krawl it would inflict reduced damage and that Krawls attack would inflict a greater amount of damage.

If a neutral match-up occurred such as Plant versus Water, then they would be evenly matched and exchange equal blows. Same properties are strong against each other, two water properties would inflict weak damage against each other. As you can see the key to winning battles is matching up your properties correctly. Do that and you'll win most of your battles with ease. Later in the game you will encounter multiple properties in one battle which will require greater strategy to effectively win.

Each property has a symbol that appears next to an enemies health gauge, a Spectrobes info window and a piece of equipments window. The symbol for Fire looks like a flame. The symbol for Plant looks like a leaf. The symbol for Earth looks like a diamond with a dot in the middle. The symbol for Sky looks like a cloud. The symbol for Water looks like three raindrops. There is also a sixth property that some Krawl have called Clear.

Its symbol is a circle with 5 dots and all properties are equally effective against it both offensively and defensively. Some bosses will also use this property but can have property based attacks. Note that Rallen and Jeena have access to weapons that also have the various properties.

This can affect the damage they inflict upon enemies, however it will not affect them defensively as only the weapons are affected by their property. Cosmo and Galaxy equipment use the clear property meaning they inflict equal damage on all enemies. However if you can help it, its usually better to use a weapon with a property advantage to gain extra damage. Once you gain access to them via the Cosmolink, a weapon must be equipped at all times.

Rather than a weapon making up your entire attack stat, the weapon simply adds to it. Swords give the forth highest boost to your ATK stat, but they enable a hit combo which usually ends with an attack that launches or knocks back the target.

They are the most versatile weapon and can fit most situations. However they shine against small groups where you can combo the enemies and then have a Spectrobe follow with a strong attack. Lances give the third highest ATK boost. Their single attack lands multiple blows on the enemy at about the same power per hit. Although risky because of the 'wind-up' before the attack, a connect means a devastating blow for the target. They are a good melee weapon for boss fights because of their high damage output and a bosses numerous targets.

Some can pierce an enemies guard or thrust more than once. Axes give the highest ATK boost and have the highest damage per hit ratio. They are a little slow between attacks but their high power makes up for it.

They also tend to knock several enemies around, making them best for large groups. Some can easily overwhelm groups of enemies or even mini-bosses. You can even juggle enemies with certain ones. They all can break an enemies guard and some can strike multiple times to allow a combo. You also cannot be knocked back while attacking. Gloves give the second highest ATK boost.

Some can hit a few times with a singe blow, but these extra hits, unlike the Lance, are much weaker than the initial blow. Enemies can be juggled until they're killed, therefore they are best on a single enemy or a small group. Some can unleash a pillar aligned with a property. These pillars last for a few seconds and damage any enemy that touches them. Last are Blasters which give the weakest boost. However they allow ranged ATKs and are therefore very valuable. There are three types of guns.

Blasters shoot burst shots or multi-way shots, Zappers fire lasers and Cannons fire powerful single shots. Guns usually come with an effect, such as freeze, to make up for their low power. They're great for boss battles as they allow you to pepper the boss with shots from a distance while a melee Spectrobe keeps them busy. However some foes can reflect ranged attacks. Otherwise they are versatile, but best for small to medium groups. As you can see all weapons are useful in their own way and can fit a wide range of play styles.

All weapons types can have properties and various side- effects that can have a small or large impact on the individual weapon. You can change equipment during battle using the - button. There are also shields that increase your defense stat and allow you to put up a guard to severely lower the damage you would normally take from an enemies attack. Shields can also have properties and effects, such as being able to reflect damage back at the enemy.

After the first part of the game you will have a Child Spectrobe. Originally starting with the Nintendo DS game Spectrobes in , the series has since spawned two sequels to the original game, books, a short web video series, and a mobile game. Tabletop role-playing games. How do you excavate spectrobes? How long is Spectrobes Beyond the Portals? When did Spectrobes Beyond the Portals come out? How many Spectrobes are there?

How long is spectrobes? How do you evolve spectrobes? Is spectrobes a JRPG? How long is Spectrobes Origins? Yellow, Orange, Pink, Red, and Purple. Blue to Orange look similar, while Pink to Purple are another shape.

In order, the minerals give 16, 32, 64, , , , and EXP. The Life Mineral has a green, heart-like appearance and boosts a Spectrobe's max HP by 10 points upon consumption. The Evolve mineral is a mineral with an opalescent, seed-like appearance that allows for Spectrobes to undergo evolution when consumed after reaching the prerequisite level.



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